Tag Archives: flutter

Why Monoculture

At some point, I don’t remember exactly when, I told my family that since I didn’t use Windows in a professional capacity and I didn’t use it personally, there was no way I was going to go to the effort of becoming and staying smart about Windows, and if they wanted me to do tech support, well, that was just too bad. I may even have been that much of a jerk in saying it, too. To my surprise, that was pretty well received. As a result, we mostly have Macintosh computers in the house.

Continue reading

Next Project

When we bought our house in the woods, it came with outbuildings. There’s the Rat Shack, which looked like maybe someone was going to build a granny unit and then gave up and just parked a camping trailer there instead. And then there’s the Toxic Waste Shed, which looks like a shipping container made of plywood and is full of shelves stocked with rusty electronics (!) and half empty cans of paint, tar, and solvents. But our favorite is the Pantry, an 8×8 room with a concrete floor, stud and drywall walls, and electrical wiring but the wires terminate about a foot outside the building. Maybe it was built to house the water pressure pump, which ultimately got located elsewhere, or maybe it was gonna be a weed drying room, or…we dunno. We thought of making it a chapel, but instead we insulated the heck out of it and installed baker’s racks and use it to store bulk and canned goods.

Continue reading

Things I Wish

I wish that Google provided an offline/dev version of Firebase so that I could work on my mobile app when I’m not actually online. Sort of like they offer a dev version of Datastore for App Engine development.

I wish that Google made their Flutter documentation available as a downloadable package so that I could refer to it while I’m not actually online.

I wish that I could test the capability of Flutter+Firebase to deal gracefully with network unavailability.

I wish that software development didn’t suck.

In 1984, I was able to write a FORTRAN IV program to do a bunch of math and then output bitmapped Mandelbrot graphs to a dot matrix printer because the language was stable, the hardware was stable, and the manuals were printed out and stuck in binders on the shelf over the computer desk. Today, I can write programs anywhere but the languages aren’t stable and the hardware isn’t stable and the manuals are online. If I write code in a stable language for stable hardware, nobody I know will be able to run it.


Something They Leave Out

Here’s something the tutorials don’t tell you, but that is kind of important: Flutter plugins add their own CocoaPod dependencies to the iOS project. This is why the installation instructions for Firebase tell you to skip through everything in the iOS installation after you install the GoogleService-Info.plist file. The rest of the installation gets handled by the Flutter plugins for Firebase.